Mariusz, Gorzoch tech Blog

Proper construction of classes which need to release they child objects

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Each time when I need to write a class which need to work with some COM objects I reinvent the wheel be finding out what should be a proper construction class. This time I wanted to put this in one place so I’ll have reference to that. Ok, so what is the proper class construction ? Take look here:

class Test : IDisposable
    #region IDisposable Members

    public void Dispose()



    private void CleanUp(bool codeDispose)
        if (codeDispose)
            //dispose called in code not by GC

        //Perform resource clean-up here
        // for example relese you all COM Objects


This construction have to ways of releasing objects. First one is “Dispose” mechanism. If developer will use disposal method to release object resources then those resources will be released when he want. Second one is done thru destructor of the class. Inside destructor we are calling “CleanUp” method and by this releasing object. Someone can ask what for we need “Dispose” mechanism if destructor way do not depend on the developer and also is doing his job. The answer is simple : in case of the “Destructor” we are rallying on special “Thread” use by .Net to call our destructor. In addition to that, we need to know that this special Thread will call our destructor method when GC will perform his clean-up work and move our object to higher generation. This process consume much more resources then the one with use of “Dispose” method, so whatever you can use “Dispose” mechanism.

here is some reference, which is quite good overview of the problem : http://www.red-gate.com/products/ants_memory_profiler/DOTNET_Memory_Management/Index.html


Written by Mariusz Gorzoch

29 September 2009 at 09:58

Posted in Bez kategorii

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